The global sports industry is diverse, fragmented and rapidly changing, it is also a large industry and an early adopter. It comprises numerous different sectors and therefor relies on innovation and technology that spans many disciplines. This diverse range of technology disciplines however slows down the innovation process. Cross-sectoral cooperation could accelerate the entrepreneurial behaviour and improve the innovation climate. Effective knowledge transfer however is inhibited by differences in culture and language between industry and academia. This also hampers academic staff to educate students with appropriate transversal skills. The rapid changes in the sports industry are not always mirrored in the relatively static provision of sports engineering education. The specific problems/challenges that this project will address are therefor as follows;1. How to provide the sports industry with appropriate life-long learning solutions?2. How to enable cross-sectoral cooperation in the sports industry?3. How to improve the fit between current HEI curricula and the sports industry?4. How to reduce the cultural barriers between HEIs and sports industry?The project A4SEE will deliver three significant project interventions to address these challenges.1. Creation and delivery of Joint Learning Activities (Industry Collaboration Experience, Special Topics Week and Innovation Marketplace)2. Creation and delivery of Open Online Courses (Sports Engineering Basic, Advanced and Professional Courses)3. Creation and delivery of Innovation Fellowships on sports innovation and emerging technologies. (Academia to Industry, Industry to Academia and Student to Industry)A4SEE Symposia and an on-line platform will be established as dissemination activity. These symposia and the platform will allow students and sports industry employers to connect by means of: Company Presentations, (Technology) Demonstration Market and Academic Insights.
The main objectives are:●developing new, innovative and particularly multidisciplinary approaches to teaching & learning to improve the fit between HEI curricula and the industry.●to stimulate entrepreneurship and the entrepreneurial skills of higher education teaching staff and company staff in sports engineering.●creation of a collaborative ecosystem to facilitate the exchange, flow and co-creation of knowledge.
The main goal of the A4SEE project is to increase and optimise the transition of sports engineering students to the demanding job market, requiring field-specific sports engineering knowledge as well as entrepreneurial skills, in this way reducing the mismatch between young graduates and vacancies in the sport engineering fields.
<< Background >> The main goal of the A4SEE project is to increase and optimise the transition of sports engineering students to the demanding job market, requiring field-specific sports engineering knowledge as well as entrepreneurial skills, in this way reducing the mismatch between young graduates and vacancies in the sport engineering fields. << Objectives >> The main objectives are:●developing new, innovative and particularly multidisciplinary approaches to teaching & learning to improve the fit between HEI curricula and the industry.●to stimulate entrepreneurship and the entrepreneurial skills of higher education teaching staff and company staff in sports engineering.●creation of a collaborative ecosystem to facilitate the exchange, flow and co-creation of knowledge. << Implementation >> The learning mobility activities have supported the success of the Alliance by creating a stepping stone for other activities within and beyond the project. As the company visits during the learning activities initially aimed at providing an efficient and effective kick-off of the various projects, they also proved to be instrumental in quick and deep understanding of the company culture, their products and production methods and strengthening interpersonal connections by informal meetings. << Results >> - 4 innovative learning activities containing credit-bearing joint courses, 212 students participated in these learning activities- 30 fellowships have been realised; 13 Industry to Academia and 17 Academia to Industry- 3 symposia (each two days) were organised at Delft University of Technology - 23 Sports Engineering Open Online Courses (SPOOCs) are developed- 9 publications, on-line platform for fellowships, website containing project results including links to social media